rFactor 2 | Studio397 hat eine neue Build plus 2 zusätzliche Hotfixe released

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Studio 397 hat gestern ein neues Build-Update für rFactor 2 veröffentlicht, das der PC Rennsimulation einige Korrekturen, Optimierungen und Verbesserungen hinzufügt. Zusätlich wurden noch 2 nachträgliche Hotfixe am heutigen Tag veröffentlicht.

Der neue Build steht zum Download bereit, wenn ein Spieler seinen Steam-Client das nächste Mal neu startet. Zu den wichtigsten Highlights gehören Verbesserungen der Beleuchtungsübergänge bei dynamischer Tageszeit, Rendering-Verbesserungen bei der Darstellung von Wolken im Spiel - was das Aussehen des Himmels im Spiel verbessert -, UI-Tweaks und verschiedene andere Änderungen, die im Update-Log unten detailliert aufgeführt sind.

Changelog rFactor 2 Build 6098993

  • Added back-end support for detecting the state of the Steam overlay so we can advise people to turn it on when trying to show them a shopping cart.
  • Fixed a possible deadlock.
  • Changed the lighting at dusk to gradually transition the fog color, preventing a sudden light change.
  • Improved the shutdown of a dedi so it no longer exits with a non-zero return code.
  • Fixed an issue where if we failed to load a custom skin we would not correctly fall back to the default skin.
  • Fixed an issue where blurred reflections did not show up.
  • Made the material editor port configurable in the scene viewer and changed it to 5396 by default so it won't conflict with the default port that rFactor 2 uses.
  • Allow up to 128 scene paths in the scene viewer.
  • Fixed an issue where upgrades did not correctly show in the showroom when selected.
  • Enforced loading the correct upgrades before we initialize physics online.
  • Added a few missing control options in the menus so they can be assigned again in the UI.
  • Significantly improved the way we render our clouds, resulting in much better looking skies.
  • Server will now kick a client using a custom team if file transfers are disabled because that client would be kicked when a race starts anyway.
  • Various auto exposure tweaks were done, also to the cockpit view.
  • Only pause the first session now if the setting is enabled on a dedicated server.
  • Fixed UI mouse click control.
  • Converted old FSAA values to new MSAA ones.
  • Corrected some inconsistencies between the viewer and rFactor 2.
  • Fixed some compound rendering issues in the showroom.
  • Improved the camera editor in dev mode by fixing some assets for it.

Changelog rFactor 2 Build 6104455 Hotfix

Client build ID 6104455

Server build ID 6104456.

Please update your client and any dedicated servers you are running. We are trying to fix the join lags people were experiencing with our recent update.

Changelog rFactor 2 Build 6106301 Hotfix

Client build ID: 6106301

Dedicated Server ID:6106303

  • Hotfix for vehicle graphics glitches Available next time the restart the Steam client.

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