rFactor 2 | Build 1117 mit Verbesserungen des UI veröffentlicht

Das rFactor 2-Entwicklungsteam hofft, zwei UI-Updates pro Monat bereitstellen zu können, um die Erfahrung mit der rF2-Benutzeroberfläche weiter zu verbessern.






Changelog rFactor 2 Build 1117


Steam Build IDs

  • New UI: public_beta: Steam Build ID 4648512
  • Opt-out (old UI)
  • client: 4648479
  • dedi: 4648482


  • ‘Favorite servers’ will only update when manually refreshed.
  • Added tyre wear, temperatures and hot pressures to the garage page, so you can see those after you get out of your car.
  • Added practice, qualification and race progress in the event screen.
  • Added brake wear to garage page, so after you get out of your car, you can see how much your brakes have worn.
  • Added plugin management tab to options, allowing you to enable and disable installed plugins. This still requires a restart after making changes.
  • Added class color-coded icons and class names to event standings if such an event has more than a single class.
  • Added a replay ‘seeker’ that is now drag-able so you can immediately see where you are in the replay.
  • Added confirmation dialog when deleting a setup
  • When you select a car, track or series, you will now return to where you came from, instead of going back to start page or in some cases the race page.
  • Fixed the missing package download and install process when joining a server.
  • Fixed the missing blinking cursor in text fields.
  • Fixed that you could always start driving again in sessions, even after for example being classified as DNF in a race. Now correctly disables the button when needed.
  • Removed certain display settings that shouldn’t be available when in a session.
  • Key assignments now show the key modifiers, such as ALT and CTRL.
  • When clicking a folder in save setup, the setup name is no longer lost and goes blank.
  • Server text commands do now work when pressing ‘return’.
  • Fixed the intermittent pace car loading error on track load
    • Removed additional pace cars “Clio Cup” and “Pace Car With Lights” from base install.
  • In VR, fixed a glitchy loading screen in the headset in both the old and new UI.
  • In VR, fixed a flashing desktop mirror while the track loads in both the old and new UI.
  • Updated openVR libraries.
  • Fixed the lag when other clients joined a server.
  • Fixed AI limit of 19 when adding them in single-player using ‘session controls’.
  • Removed old UI images that would appear sporadically.

Known Issues

  • The showroom does not go full screen when pressing ‘return’.
  • After content install in VR rFactor 2 does not restart. A workaround, for now, is to restart manually.
  • There is still a black band on the bottom half of the track loading screen.
  • Some are seeing some micro stutters in the new UI, more prominent in VR, we are aware and working on a fix.
  • Unrelated to UI, but we are also aware of the erratic throttle behavior of the AI cars, and we are looking into that.

Work in Progress

  • Add skin download progress bar while on a server that allows custom skin transfers.
  • Config tool sporadically fails to launch up after clicking PLAY for setting graphics resolution, VR or post effect levels.
  • Team creation in the showroom is missing.
  • Material editing in the showroom is missing.
  • Forced setup and/or upgrades.
  • Car (re)selection when on a server.
  • Resume from replay.
  • Sporadic ‘white screen’ on server exit.