Drift 21 | Neues Update inkl. Track Ebisu North veröffentlicht

ECC Games S.A. hat hart an dem neuen Titel gearbeitet, seit er am 7. Mai dieses Jahres auf Steam Early Access eingeführt wurde, und heute wird der erste neue Inhalt nach der Veröffentlichung des Spiels veröffentlicht - die EBISU-North-Strecke wird neben dem zuvor verfügbaren Layout in der Simulation hinzugefügt.



Neben neuen Inhalten hat ECC Games S.A. vor kurzem auch eine neue Build-Aktualisierung bereitgestellt, die eine Reihe von Aspekten innerhalb der Software behandelt, von der Verbesserung des Force-Feedbacks bis hin zur Spielmechanik.


Changelog Drift 21 Early-Access-Update 22-05


Fixes

  • Fixed a bug related to the FFB invert function for some Thrustmaster steering wheels
  • Fixed a bug where the engine sound did not turn off despite the ignition being turned off
  • Fixed a bug where footstep sounds were inaudible
  • Fixed a bug where in certain circumstances tooltip icons were missing
  • Fixed a bug that allowed players to mount rims with unsupported sizes
  • Fixed incorrectly displayed in-game currencies
  • Fixed a bug with some in-game windows and sprites showing improperly on unusual resolutions and screen ratios
  • Fixed incorrectly displaying tire sprites in Warehouse
  • Fixed a critical bug that prevented players from finishing the tutorial
  • Fixed a bug that allowed players to access and spawn non-purchased parts from Warehouse


Localization changes

  • Small changes to texts in Paint Booth and during Tutorial
  • Added missing translations to challenge result screen and Driving Setup subwindows,
  • Changes to texts and font display throughout the project


Other changes

  • Small changes in the way the game saves are named
  • Changes to the handbrake range based on input type and connected controller
  • Rearranged result screen window to always show information crucial to the challenge
  • Changes to decal history in Paint Booth
  • Changes to Warehouse content (removed obsolete car parts)