AMS 2 | Reiza hat das Update v1.0.6.0 released
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thedoctor -
November 27, 2020 at 9:43 PM -
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3 Minutes
Die Reiza Studios haben eine neue Version ihres Automobilista 2-Titels herausgebracht und der Simulation zwei brandneue Fahrzeuge hinzugefügt.
Mit v1.0.6.0 werden der M6 GT3 von BMW und der Ginetta G55 GT4 zum GT-Angebot von AMS 2 hinzugefügt.
Changelog Automobilista 2 (AMS 2) v1.0.6.0
CONTENT
- Added BMW M6 to GT3 class
- Added Ginetta G55 to GT4 class
UI / HUD
- Fixed issue where too much chat history was played back in some instances
- Seat adjustment input is now continuous (hold to move)
- Adjusted various background image anchors to improve display on 16:10 and triple screen
PHYSICS & AI
- Slightly increased longitudinal slip in Cup / Stock 2020 / Proto P3-P4 tires
- Stiffened sidewalls for GT / Stock / Proto tires
- Revised default tyre pressures & ranges for all cars (closer to optimal and / or as per real series regulations – requires setup reset to default)
- Adjusted default steering lock / ratio for GT3 / GT4 cars to more accurate values (requires setup reset)
- Revised Balance of Performance for GT3 / GT4 class
- Revised brakes for GT3/GT4 cars
- Corrected tyre tread width for Porsche Cayman Clubsport (265mm front / 305 mm rear), Porsche 997 3.8 Cup (275mm / 315mm)
- Revised Porsche Cup aero, adjusted default roll bars
- Reduced front splitter dropoff with yaw in all GT/ Stock Cars
- Fixed missing wet tire compound for Camaro GT4R
- Adjusted Camaro GT4R suspension
- Adjusted Copa Montana center of gravity height
- Revised Procar, Group A, Ultima Race baseline damper rates
- Fixed Ultima race front left, rear right fast damper ranges incorrectly available
- Reduced Group A rear brake torque
- Adjusted FFB max force for F-Vee, Procar, Mini, Stock Car 2020, GT3, GT4 cars
- Callibrated tire temperature color display range (correcting errors with some tires not displaying correct colors for optimal / overheat tires)
- Adjusted rear wing efficiency for Stock2020, Montana
AI
- Further smoothing out of AI lateral transitions to reduce jerkiness/weaving/abrupt lane changes
- Added logic to prevent AI slowing on track after returning from partially outside track limits
- Added logic for AI to be more reactive and switch switch behaviors more often
- Initial steps to reduce the impact of small Front-to-Rear collisions between AI (as seen at race starts especially with vehicles of differing performance)
- Reduced range of AI variation from ideal racing line
- GT3, Porsche Cup, P4, P3, P2, F3 callibration pass
- Minor AI aggression scalar adjustment for GT cars
- Further wet weather callibration passes for all GT / Stock / Proto cars
AUDIO
- Adjusted Mclaren 720s tire skid volume
- Lowered tranny whine given enigne sounds feature them prominently
TRACKS
- Nurburgring: Various fixes for LODding / Z-Fighting issues; Corrected a few trackside ads;
- add proper groove to 24hr layout; trimmed roadverge excess polys; Various crowd corrections; Various texture updates; further correction to trackside shimmering cameras; minor optimization pass
- Kyalami: New AIW pit lane path (fix AI hitting pit wall when leaving pitbox, improved merge to main path at T1); Relax track cut limits on some runoff areas; Minor performance, art pass & LOD fixes
- Interlagos: Fixed floating pit box lines
- Campo / Curvelo: Adjusted flag LOD range
- Montreal Historic: added missing HUD map
VEHICLES
- Porsche Cayman GT4 – Fixed red cockpit material issue
- Fixed lights for Fusca (all variants) + wiper uv mapping fix (HC1/HC2)
- Adjusted brake glow ranges for carbon brakes (player & AI)
- Camaro GT4R: Fixed missing RPM leds
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