NASCAR 21 | Holpriger Release mit 2 verfügbaren Patches
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thedoctor -
October 30, 2021 at 6:40 PM -
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19 Minutes
Der erste Patch, aka Day1Patch erfolgte, logischerweise am Releaseday. Nur einen Tag später erfolgte schon der Patch v1.2.
Changelog NASCAR 21:Ignition - Day1Patch
- Added support for Logitech G29 and Logitech G920
- Fixed an issue on Xbox that could cause the game to enter an unresponsive state if the user is changed during game suspension
- Fixed a blurry jumbotron image
- Fixed an issue that could cause the game to crash if the console runs out of storage space
- Fixed a very rare issue that could cause the game to crash with damage set to Visual Only
- Fixed an issue that could prevent races from starting at Daytona
- Resized pit options to better accommodate non-English languages
- Introduced Charters into Career
- Introduced the option to start from scratch again in the Paint Booth
- Improved the performance of some smoke effects
- Added the “1 can” refueling option to the pit menu
- Added additional repair option to the pit menu
- Tidied up how the Camaro logo was displayed on custom vehicles
- Fixed a progress issue in Career that could occur if the player didn’t have an active contract
- Fixed an issue that could cause the diagram on the Car Setup screen to appear smaller than intended
- Fixed an issue that could player cars to be forced through the floor after a high speed collision
- Added additional number styles to the Paint Booth
- Fixed an issue that was causing tires pressures to be shown as having negative values
- Allow the player to set their own name in Career
- Sped up the rate at which cars load in the main menu
- Improved texture loading during cutscenes
- Fixed an issue that could cause the spotter subtitles to remain on screen
- Increased the speed that players cross the start line after a rolling start
- Fixed a rare lighting issue at Talladega
- Fixed an issue that would cause race results to change after watching a replay
- Fixed an issue that was impacting on-track performance while in a pack
- Fixed an issue that would prevent the player from restarting a Qualifying session
- Fixed an issue that could cause the player car to overlap with AI cars during pit scenes
- Updated the control map image
- Improved the performance of online games for players with poorer internet connections
- Fixed an issue that could cause the player car to park at an incorrect pit stall
- Fixed an issue that would cause AI Practice times to display as 0.000
- Fixed an issue that would cause the AI to display incorrect qualifying results if the player skips the session
- Fixed an issue that would cause the player to lose control of the car after a pit stop
- Fixed an issue that would cause the sky to flicker aggressively as the sun set
- Improved AI performance around Bristol Dirt
- Improved AI pitting behavior
- Fixed an issue that was preventing the Pole Sitter achievement/trophy from unlocking correctly
- Fixed an issue that was causing track wall colors to bleed onto the track surface
- Improved AI behavior around COTA
- Improved AI behavior around Charlotte Roval
- Fixed an issue preventing 100% length races from completing
- Fixed an issue that would prevent a full replay from being played on PlayStation
- Fixed an issue that could cause the race to continue to run after the player chooses to restart
- Fixed an issue where some drivers were assigned the incorrect number
- Updated windshield banner
- Improved audio mix for views within the car
- Improved AI pit entry behavior
- Updated localizations across the game
- Improved the AI’s ability to drive on dirt!
- Corrected the car spoiler colors
- Resolved an issue that was causing some logos to appear at a lower quality
- Resolved an issue that was causing tires to appear incorrectly during the victory lane sequence
- Fixed an issue that could cause the AI to retain control of the player car after multiple yellow flags are triggered
- Fixed an issue that could cause the crew chief to appear with an untextured face
- Added animation to 1 can pitstop
- Improved the responsiveness of the spotter
- Fixed an issue that would cause qualifying sessions to end too early
- Fixed an issue that was preventing matt textures from being properly displayed
- Fixed an issue that could cause the autopilot to retain indefinite control of the player car after a pitstop
- Fixed a rare issue that could cause the game to crash when viewing a replay
- Fixed an issue that was causing some areas of the Toyota Camry to appear as transparent
- Fixed an issue that could cause AI cars to be shown with low levels of detail during a replay
- Increased AI speeds across all tracks, making them competitive
- Fixed an issue that could prevent caution flags from being properly displayed
- Fixed an issue that could cause a crash when loading into practice sessions at Texas, Indianapolis Road or COTA
- Fixed an issue that could cause the cockpit view to stutter while on track
- Fixed an issue that was causing the incorrect rim color to be shown on some cars
- Fixed an issue that would cause sections of the track to suddenly become invisible at Homestead Miami
- Updated the career Playoff logic to make it more accurate
- Fixed an issue that could cause the HUD to display inaccurate lap data in qualifying sessions
- Fixed an issue that would cause the wrong car to be displayed during Victory Lane scenes
- Fixed an issue that would cause damage to carry over between sessions
- Fixed an issue that could cars to appear on fire at the start of practice sessions(!)
- Fixed an issue that was causing the steering wheel to display if the Steering Animation option was set to None
- Added an visual prompt to inform players that they are driving in the wrong direction
- Fixed an issue that would prevent the HUD from being correctly updated during road course qualifying
- Improved the visual driving line overlay across most tracks
- Fixed an issue where the last lap HUD was being displayer as “-1”
- Fixed an issue that was causing some audio to still be played when the master volume is muted
- Added helper text to main menu options
- Fixed an issue that was causing AI drivers to suddenly switch lanes at the start of a race
- Fixed an issue that could cause the Paintbooth UI to become inaccurate
- Fixed an issue that could cause some logos to be shown at an incorrect size
- Fixed an issue that could cause chase cameras to suddenly clip inside the player car on certain tracks
- Improved UI performance on console
- Updated the wedge values in the pit menu
- Fixed a rare issue that could shadows to flicker
- Fixed an issue that could prevent players from being returned to the garage during practice sessions
- Added music to the start screen
- Fixed an issue that caused the player to gain an unfair advantage at the start of a COTA race session
- Added an “unsaved changes” warning when loading a livery in Paintbooth
- Added missing button prompts to Paintbooth
- Fixed an inconsistency in how we displayed some assists in different areas of the game
- Fixed an issue that was preventing the game from pausing while suspended
- Prevented players from opening the pause menu in areas they were not intended to Smoothed out the loading process
- Fixed an issue that was causing abandoned changes to be retained in the Paintbooth
- Fixed an issue that was preventing some cutscenes from being skippable
- Fixed an issue that was causing players to place 1st when disqualified from the session
- Fixed an issue that could cause the player car to appear to overlap a second version of itself during certain cutscenes
- Fixed an issue that could cause cars to be unexpectedly on fire(!) at the start of road course qualifying sessions
- Fixed an issue that could cause the Martinsville Blue Emu trophy to appear at a lower quality than intended
- Fixed an issue that could result in blank jumbotrons
- Removed the grass that was unexpectedly growing on track at Watkins Glen
- Fixed an issue that would cause the wrong number of laps to be displayed in the HUD after restarting a race
- Improved AI behavior around Texas and Talladega
- Fixed an issue that was causing the wrong helmets to be shown in cutscenes
- Made on-track cones load in earlier
- Fixed an issue where the manufacturer of custom cars was being incorrectly displayed
- Fixed an issue that could cause cars to spawn at incorrect locations
- Fixed an issue that could cause players to be placed in the wrong starting position after a restart
- Fixed an issue where the front splitter of the Camaro would roll around in sync with the wheels
- Fixed a number of issues where it was possible to highlight multiple rows in the pit options
- Fixed an issue that would prevent the HUD from being hidden when turned off
- Updated camera angles for the intro scenes at some tracks
- Corrected some of the navigation in the Paintbooth
- Fixed an issue that was causing the Car Setup screen to appear at a lower quality than intended
- Fixed an issue that could prevent players from gaining control of the car at the start of a race at Watkins Glen
- Added rewind and fast forward functions to the replay
- Changed Rookie assists in the datapad to match the main menu
- Fixed an issue that could cause the player car to be displayed improperly in some cutscenes
- Adjusted the pit line exits at most tracks
- Fixed an issue that could cause players to fall out of the track at Charlotte Roval
- Added button descriptions to the paintbooth
- Updated Indianapolis intro scenes to remove “ugly” camera shots
- Updated sunset times to be more accurate
- Updated an issue that could cause the AI drivers to break formation during race starts
- Corrected typos in a few messages
- Fixed an issue that could cause road course qualifying sessions to end too soon
- Fixed an issue that could prevent the correct localized audio being played on PC
- Fixed an issue that could occasionally cause the game to crash when left idle
- Updated the default pit menu selections
- Normalized brightness across camera views
- Fixed an issue that was preventing sound effects from being played during pitstops
- Fixed an issue that could cause the player driver to get stuck partway through a gear change animation
- Fixed an issue that would prevent sound effects from playing while driving over the grass in online sessions
- Added the jack arrow decals to custom liveries
- Fixed an issue that could cause wheels to be shown with missing textures
Changelog NASCAR 21:Ignition v1.2
NEW
- Added the “Off” steering assist setting with improved control pad feedback
- Added the correct localization for ‘vibration’ in the settings menus
- Added support for controller vibration on all platforms
- Added support for AI difficulty specific qualifying times
- Added translations for ‘Language’ in all languages
- Added the game’s version number to the Title and Options screens
- Added the Right Rear trackbar to the Pit Stop options
- Added visual feedback for a player when their party host has started matchmaking
- Added brake markers to Charlotte Roval
- Added brake markers to Daytona Road Course
- Added brake markers to COTA
- Added brake markers to Indianapolis Road Course
- Added brake markers to Road America
- [PC-only] Added support for networking errors
- [PC-only] Added support for player name entry in Career
- [PC-only] Added a recommended controller configuration
- [PC-only] Implemented the full PC Display options
ADJUSTMENTS
- Refined the “Low” steering assist option to make it more consistent
- Reworked the pit crew helmet colors so they better matched their car’s paint scheme
- Refined the contracts that the player would receive in career based on their performances
- Refined the career team reputation to more directly reflect the player’s performances
- Refined the behavior of the look back functionality on the Chase Cameras so that it snaps instead of rotating
- Reworked night lighting so that races start closer to their finish lighting conditions when racing shorter distances
- Refined the AI qualifying times to allow the player to set more competitive times
- Refined the rolling start speeds in Practice and Qualifying to help achieve more competitive lap times
- Removed the sportscaster VO from the intro to online races
FIXES
- Fixed a number of stability issues
- Fixed a number of issues where the application was unresponsive for an extended period of time
- Fixed an issue where the title would crash if the player didn’t have enough hard drive space
- Fixed an issue where the game could freeze when starting a race weekend Fixed an issue where the spotter would repeat voice/text lines and interrupt
- Fixed an issue where the wheels would blur incorrectly
- Fixed an issue where the damage animations could look incorrect in certain circumstances
- Fixed an issue where the player had to press a button too many times to enter a game after accepting an invite
- Fixed an issue where Black Flags were being thrown incorrectly
- Fixed an issue where the AI would slow down excessively at Talladega and Nashville
- Fixed an issue that prevented the AI from running their alternate paint schemes at the corresponding events
- Fixed an issue that prevented certain numbers from being selectable in the paint booth
- Fixed an issue where two cars would overlap in the Paint booth save slot thumbnail
- Fixed an issue where the language would change back to English unintentionally
- Fixed an issue where age gated content could be seen in the Main Menus by players who were under 21
- Fixed an issue where age gated content could be seen in Online Races by players who were under 21
- Fixed an issue where the screen would not correctly resize on 4K monitors
- Fixed an issue where the dash cam could sometimes launch with a horizon stabilized effect
- Fixed an issue where resolution changes had no effect in game on PC
- Fixed an issue where PC display settings were not being correctly applied
- Fixed an issue where cars would randomly disappear during online races
- Fixed an issue where delayed matchmaking could cause players to be stuck in their garage
- Fixed an issue where a player would occasionally not make it into an online session
- Fixed an issue where a player could get stuck during the transition into the race
- Fixed an issue where the default settings for novice assists were inconsistent between the main menu and the data pad
- Fixed an issue where the checkered flag text was hard to read
- Fixed an issue where the racing line assist was inconsistent at certain race tracks
- Fixed an issue where the game could crash on the race results screen
- Fixed an issue where the car Level of Detail could change at high speeds when using Chase Cameras
- Fixed an issue where the player’s pit lollipop always showed 00 in career mode
- Fixed an issue where the player’s car could temporarily be controlled by the AI after dismissing
- the Pause menu in an online race
- Fixed an issue where player cars could remain in the air for a prolonged period of time after a high speed collision in online
- Fixed an extremely rare issue where a player could receive a mechanical failure during an online race
- Fixed an issue where the pit stop cutscene would not trigger under certain circumstances at
- Bristol and Bristol Dirt
- Removed the realistic damage option to prevent an issue where players could get stuck after
getting a DNF Fixed an issue online where the player could see a default paint scheme rather than their selected one - Fixed an issue where sometimes the player could not interact with all the datapad options
- Fixed an issue where players could be incorrectly flagged in an online race
- Fixed an issue where some driver numbers would not display in the Career Legacy Leaderboard
- Fixed an issue where the player could not see which layers were selected in the paint booth
when the layers were white - Fixed an issue where the ‘New Decal’ sub menu would display the previously selected category
- Fixed an issue where the sound effects in the Online game lobby were missing
- Fixed an issue where the menu backgrounds could appear inconsistently
- Fixed an issue where a crown icon would appear next to every player in an online lobby
- Fixed an issue where scrolling through a large number of decals could cause the selected item to appear off screen
- Fixed an issue where players with the Sonic Radar 3 application could cause the game to give a fatal error
- Some special characters would display corrupted when playing in French
- Fixed an issue where the Quit Game confirmation message was incomplete
- Fixed an issue where the player’s name was not correctly displayed in the Silly Season menu
- Fixed a typo in the team profile description for Hendrick Motorsports
- Fixed an issue where the player could adjust their steering assists when using a racing wheel
- Fixed an issue where the AI cars would drive around too fast in the background of the results screen
- Fixed an issue where the UI inputs would disappear after opening the pause menu while in the garage or pit lane.
- Fixed an issue where some AI drivers would not appear on the data pad overview screen
- Fixed an issue where the player car would sometimes clip with some of the pit road assets
- Fixed an issue where the incorrect paint schemes could appear in the pre session cutscenes
- Fixed an issue where the framerate could drop around the pit lane area at Charlotte
- Fixed an issue where the sun would not set during the day night transition at Charlotte
- Fixed an issue where the Digital dash lap counter was not in sync with the in game HUD
- Fixed an issue where the car setup changes would appear to not save after exiting the Data pad
- Fixed an issue where the video quality options would display ‘Detail Preset’ and not their correct settings
- Fixed an issue where all the cars would not render during the pre race cinematic at Martinsville
- Fixed an issue where Anisotropic filtering was localized incorrectly
- Fixed an issue where Overcast skies at Talladega would cause lighting issues
- Fixed an issue where opening and closing the pause menu would change the settings in the Pit
Options HUD
- Fixed an issue where the driver model in the replay would reflect the cockpit animation settings
- used by the player in race
- Fixed an issue where the title would not enter windowed mode when using a 1920×1080
resolution Fixed an issue where the Track bar adjustment could not be selected under Yellow Flag conditions - Fixed an issue with a prolonged black screen after selecting return to garage during a practice session at Phoenix
- Fixed an issue where the HUD relative leaderboard would display inconsistently at Las Vegas
- Fixed an issue where the player’s car could be seen to be moving on the Data pad Overview map
- Fixed an issue where the player’s car could start smoking in the garage area
- Fixed some inconsistent environment collisions at Sonoma
- Fixed some inconsistent environment collisions at Watkins Glen
- Improved the AI cars ability to blend from pit road onto the race track at Charlotte
- Fixed an issue where the car could snap right with minimal input using low steering assists
- Fixed an issue where the AI could brake at the Daytona Road Course start/finish line
- Fixed an issue where the decal value numbers didn’t adjust when undoing changes
- Fixed an issue where paint schemes could appear more saturated on the Chevrolet Camaro
- Fixed an issue where the prompt from the Calendar in career could change position on screen
- Fixed an issue where the player’s car might not load into the background of the career menus
when returning from a race - Fixed an issue where the car’s wheels would appear to be still spinning while it was stationary in a pit stop
- Fixed an issue where two driver models could be seen sat inside the player’s car
- Fixed an issue where repeatedly accessing the pause menu could cause it to appear faded
- Fixed an issue where the Pace Car could be invisible during a qualifying session at Las Vegas
- Fixed an issue where the player could be removed from an online lobby with no reason provided
- Fixed an issue where the Brightness setting could be altered without accessing the screen tab in
the Pause Menu - Fixed an issue where the player could navigate the menu behind a controller disconnected message
- Fixed an issue where disconnected players were not always moved to the pits in online races
- Fixed some inconsistent environment collisions at Road America
- Fixed an issue where some tracks didn’t have two lap qualifying when they should have
- Fixed an issue where quickly leaving some career submenus could cause them to disappear
- [PlayStation-Only] Fixed an issue where the title would crash when adjusting the brightness
- [Xbox-only] Fixed an issue where the title would freeze in the menus on Xbox Series X/S consoles
- [Xbox-only] Fixed an issue where the title could crash when changing users during a loading screen
- [Xbox-only] Fixed a typo in a network disconnection message
- [PC-only] Fixed an issue where the title screen would run with an uncapped framerate
- [PC-only] Fixed an issue where the ‘Exit’ button was not localized
- [PC-only] Fixed an issue where the ‘Quit’ prompt was not localized
- [PC-only] Fixed an issue where the pause menu would lose functionality after changing audio
options during a session [PC-only] Fixed an issue where the player’s custom paint scheme did not appear correctly when using Low graphics settings - [PC-only] Fixed an issue where some Achievements were not unlocking correctly
- [PC-only] Fixed an issue where the Mouse Cursor would stay on screen during active gameplay
- [PC-only] Improved the detail of the rear view mirror
- [PC-only] Fixed an issue where the online veteran achievement appeared twice
- [PC-only] Fixed an issue where some wheel names would be cutoff in the Controller menu
- [PC-only] Fixed an issue where the Display settings appeared to reset when leaving the Pause Menu
- [PC-only] Fixed an issue where the paint booth color picker was not fully visible at certain resolutions
Quelle: Motorsport Games
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