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    1. vRacingnews - Der Newsblog rund um Simracing & Rennspiele
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    3. Le Mans Ultimate

    Le Mans Ultimate | Motorsport Games veröffentlichten heute das LMGT3-DLC mit 3 neuen Wagen, HUD, neuen Tracklayouts und überarbeiteter Reifenphysik

      • Release
      • PC
    • thedoctor
    • February 25, 2025 at 10:40 PM
    • 568 Views
    • 0 Replies
    • 8 minutes

    Neben dem LMGT3-DLC mit HUD-Änderungen, neuer Reifenphysik, 3 neuen Boliden und alternativen Streckenlayouts ist auch ein großes Update für Le Mans Ultimate erschienen.

    Reading Time: 8 minutes

    Im Rahmen der neuesten Aktualisierung von Le Mans Ultimate stehen drei neue LMGT3-Fahrzeuge sowie zahlreiche Spielverbesserungen zum Download zur Verfügung. Das DLC-Pack 4 der Simulation umfasst den Porsche 911 GT3 R und den Aston Martin Vantage AMR LMGT3, die gemeinsam zum Preis von 6,99 € angeboten werden. Zudem wurde der Ford Mustang LMGT3 zeitgleich veröffentlicht und steht allen Spielern von Le Mans Ultimate zur Verfügung, ähnlich dem im vergangenen Dezember eingeführten McLaren 720S LMGT3. Dieser ist als separater Download im Steam Store erhältlich und kann der Bibliothek hinzugefügt werden.

    Darüber hinaus wurden heute bedeutende Spiel-Updates für Le Mans Ultimate veröffentlicht, einschließlich eines umfassend überarbeiteten HUDs, das nun die KI-Reifenmischung sowie die Schadensstufen anzeigt. Weitere Verbesserungen betreffen das Verhalten der KI und die Einführung umschaltbarer Reifenwärmer. Ein herausragendes Merkmal dieses Updates ist die Ergänzung mehrerer neuer Streckenlayouts für die bestehenden Rennstrecken des Spiels.

    Spieler haben nun die Möglichkeit, auf dem Nationalen Layout des Circuit of the Americas (COTA), den Endurance-, Outer- und Paddock-Layouts von Bahrain, der No-Chicane-Konfiguration von Fuji, der Curva Grande-Strecke von Monza, der Sebring-Schule sowie dem Endurance-Layout von Spa-Francorchamps zu fahren, welches Platz für 62 Fahrzeuge bietet.

    Das bedeutendste neue Streckenlayout ist jedoch zweifellos das Mulsanne-Layout des Circuit de la Sarthe, das die beiden Schikanen der berühmten Geraden überflüssig macht und den Fahrern über vier Meilen französischer Autobahn für Windschattenrennen zur Verfügung stellt. Das vollständige Changelog für das LMU-Update vom Februar 2025 sowie den Pack 4-DLC finden Sie im Folgenden.


    Changelog Le Mans Ultimate Update #4

    Headlines - Game

    • Various improvements to AI behaviour
    • Added toggleable Tyre Warmers
    • Various updates to Limited Tyre Rules
    • Championship Protests Point Reductions available for human admins
    • Various HUD Improvements including improved Timing, Standings and Damage information

    Headlines - Content

    • Added Aston Martin Vantage AMR GT3 Evo as part of DLC Pack 4
    • Added Ferrari 499p Joker Package
    • Added Ford Mustang LMGT3 as free DLC
    • Added Porsche 992GT3R-24 LMGT3 as part of DLC Pack 4
    • Added COTA National Layout
    • Added extra Bahrain Layouts (Endurance, Outer, Paddock)
    • Added Fuji Classic Layout (No Chicane)
    • Added Le Mans Mulsanne Layout
    • Added Monza Curva Grande Layout
    • Added Sebring School Layout
    • Added Spa Endurance Layout (62 car support)

    Game Updates

    AI

    • AI leave more room when battling side by side
    • Fix various issues with AI rejoin awareness including random dangerous rejoins
    • Fixed AI misestimating corner radius on entry for overtaking, picking the outside line, running wide and getting out of shape
    • Fixed inconsistencies in AI performance
    • Fixed unrealistic AI movements when racing in large groups in close proximity
    • Improved AI trailbraking and fixed random lockups
    • Improvements to AI tyre management so that they only change tyres when necessary
    • Increased gap lapping AI cars leave on straights
    • Instead of trying to stay side by side when overtaking in braking zones, cars now pull ahead


    Championships - Online

    • Added ability to view past Championships


    Cockpit Displays

    • Added option for Default Value on Cockpit Displays for non player cars
    • Added option for Engine Mode Text on Cockpit Displays
    • Added option to specify maximum RPM for Cockpit Display
    • Added Tyre Pressure Icons for Cockpit Displays
    • Fixed missing ABS mode header text on settings change readout and abbreviated TC headers
    • Fixed track status inaccuracies on Cockpit Display
    • Fixed Tyre Temperatures on Cockpit Displays to use internal temperatures


    Gameplay

    • Added Tyre Warmers as a toggleable option
    • Fixed issues around lap counts and penalties after session finished at Sebring when returning/exiting the pits
    • Reduced the slightly wet track range to be more accurate with the required cross over from dry to wet
    • Updated co-op and online events to show if Tyre Warmers are used
    • Fixed go to grid audio not playing on the session change from qualifying to race


    Hosted Servers

    • Fixed "no car chosen" error message when selecting car on hosted servers.
    • Fixed an error message being displayed when leaving a hosted server and trying to join a different one.


    HUD

    • Added Basic HUD Mode
    • Added damage display to HUD
    • Added reset delta keybind
    • Extended Standings setting to allow selection of information and added optional control bind to toggle information.
    • Fixed Non player cars delta bar not appearing on the HUD
    • Improved HUD Tyre and Brake Temperature Graphic Accuracy
    • Reduced time green lights stay visible so radar is visible sooner
    • Updated Relative MFD. Faded out cars on different lap and added indicator for ahead or behind.
    • Updated Standings - Shows 8 cars, always pins P1, added session name, added per car penalties, tyres and VE information. Added lap times in race.
    • Updated Timing Elements showing last lap time, splits, lap number, race length estimate and fixes for accuracy of sector indicators.


    Input

    • Fix for users experiencing loss of FFB whilst driving online when the game is synchronizing
    • Fixed Keyboard.json not formatting correctly.
    • Fixed when typing in input box all key bindings pressed being activated/deactivated behind the menu
    • Updated default Keyboard Profile


    Limited Tyre Rules

    • Allow Race Weekend Tyre Allocations to be modified
    • Enabled shared allocation in Qualifying and Race Sessions
    • Fixed tyre compound is switching from Wet to Medium when viewing race results online.
    • Fixed wet tyres incorrectly deducting from your tyre allocation.


    Netcode

    • Fixed server crash upon getting server description
    • Potential fix for server crash on disconnects


    Online

    • Fixed sizing issue on player's position in post-race screens
    • Fixed wet tyres swapping back to default tyres when returning to the garage before a race start
    • Updated Netcode to send NRG levels of all clients


    Physics

    • Fixed rare occurance of car being launched into the air when resuming from pause menus when the game reads an unexpected value from Clutch input


    RaceControl

    • Added Practice Server Remaining Time Info


    Race Starts

    • Improved detection for slow cars on the grid to avoid erratic driving penalties caused by cars ahead
    • Race Start - Sebring School Circuit - The race start guide shoots forward before returning to the correct position.


    Race Weekend

    • Add Tyre Warmers and Tyre Limits to RaceWeekend overview
    • Fixed Event default settings not applying when changing Championship


    Replay

    • Fixed only 1 replay saving at Interlagos.


    Save & Load

    • Fixed AI being slower when loading saved race weekend from qualifying into a race


    Settings & Profiles

    • Added key assign option for "Spectator Cameras"
    • Fix for crash when CustomVidRes is set for triple screen and Borderless is set to 1
    • Fix for CustomVidRes and Multiview not saving when closing the game and starting it again.


    User Interface

    • Updated Circuit Select screen to accommodate alternate layouts

    Track Updates

    Spa-Francorchamps

    • AI defensive/block path improvements
    • Update position of camera man at bottom of Eau Rouge


    Fuji

    • AI defensive/block path improvements


    Sebring

    • AI defensive/block path improvements


    Monza

    • AI defensive/block path improvements


    Circuit de la Sarthe

    • AI defensive/block path improvements, fixed racing line at Porsche curves.


    Circuit of the Americas

    • Fixed AI too soon before the speed limit line when entering the pit lane.
    • Updated Turn 1 AI line


    Bahrain

    • Optimized all barrier collisions

    Car Updates

    • Adjusted arial cockpit font to remove outline
    • Fixed "W" spacing on arial font for cockpit displays
    • Updated CDA LMGT3 Setups
    • Added Default Setups, BOP, Upgrades for alternate layouts (same as main track)
    • Revised BOP for existing LMGT3 cars
    • Updated default setups of existing LMGT3 cars
    • Updated LMGT3 AI to take advantage of more realistic AI tyre physics
    • Updated LMGT3 Tyres: Adjustments to Front/Rear Grip & Load Sensitivity balance, slight increase in grip loss from slip, temp, & yaw, slight increase in thermal degradation


    Ferrari 499P

    • Added Joker model to post Le Mans events only
    • Added missing ERS light


    Cadillac V-Series.R

    • Added missing ERS light


    Porsche 963

    • Added missing ERS light


    Lamborghini SC63 LMDh

    • Added missing ERS light


    Isotta Fraschini TIPO6-C LMH

    • Added missing ERS light
    • Fixed small issue with driver animation


    Ferrari 296 LMGT3

    • Corrected mirror colour of #55


    Corvette Z06 LMGT3.R

    • Dashboard was missing in external views
    • Reviewed GT3 Engine Cooling
    • Reviewed top speed - predominately at LM


    Porsche 911 RSR -19

    • Fixed collision model issues at front


    BMW M4 LMGT3

    • Fixed position of logos on rear of #31 WEC 2


    McLaren 720S LMGT3 Evo

    • Fixed rear wheels can be seen clipping through the car body at high load.
    • Fixed track-specific settings not loading correctly for McLaren GT3 at Interlagos

    Quelle: Motorsport Games

    • motorsport games
    • le mans ultimate
    • lmgt3 dlc
    • 3 neue boliden
    • hud
    • tracklayouts
    • reifenphysik
    • Previous Article Le Mans Ultimate | Porsche und Aston Martin LMGT3s für Le Mans Ultimate's Pack 4 DLC angekündigt
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