AMS 2 | Update v1.6.8.5 mit dem Historical Track Pack Pt3 & Historical Endurance Pack Pt1 released

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Das Update von Automobilista 2 auf die Version 1.6.8.5 steht ab sofort zur Verfügung. Dieses neue Update erweckt das Langstreckenrennen von 2005 mit der Einführung von zwei neuen DLCs sowie einem umfassenden Spiel-Update zu neuem Leben.

Wie es bei Automobilista 2 üblich ist, wird allen Nutzern am Wochenende eine kostenlose Testphase für die neuen DLC-Inhalte angeboten, sodass sie diese ausprobieren und genießen können.

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Benutzer, die aus irgendwelchen Gründen Schwierigkeiten mit der neuen Version 1.6.8.5 haben oder kurz vor einem Ligarennen stehen, haben die Möglichkeit, weiterhin die vorherige Version 1.6.8.1 zu verwenden. Hierfür klicken sie mit der rechten Maustaste auf Automobilista 2 in ihrer Steam-Bibliothek, wählen „Eigenschaften“, gehen zu „Beta“ und wählen den vorherigen Build-Zweig aus.

Das Historical Endurance Pack Pt1 ist auf Steam zum Preis von 9,99 € erhältlich. Ebenso kann das Historical Track Pack Pt3 ebenfalls für 9,99 € auf Steam erworben werden.

Inhalt der beiden neuen DLCs:

HISTORICAL ENDURANCE PACK PT1
2005 LMP1-Klasse

  • Audi R8 LMP1
  • Courage C60
  • Dallara SP1

2005 LMP2-Klasse

  • Lola B0540 V8
  • Lola B0540 Turbo

2005 GT1-Klasse

  • Aston Martin DBR9 GT1
  • Corvette C5.R
  • Dodge Viper GTS-R
  • Maserati MC12 GT1

2005 GT2-Klasse

  • Porsche 996 RSR

2004 GTR-Klasse

  • BMW M3 GTR


KOSTENLOSE INHALTE DES GRUNDSPIELS

  • Milano GT36 GT2


HISTORICAL TRACK PACK PT3

  • Circuit Du Mans 2005
  • Road Atlanta 2005 (Voll- und Kurzlayout)
  • Spa Francorchamps 2005 (GP- und Langstrecken-Kurse)

Changelog Automobilista 2 (AMS 2) v1.6.8.5

GENERAL

  • Added option for Temporal Anti-Aliasing
  • Fixed several small issues and inconsistencies with the logic of the vehicle setup names
  • Fixed bug that could cause gear ratios to be incorrect in default setup
  • Prevented deleting the currently active vehicle setup (resolves setup loading issues that could occur when active setup had been previously deleted)
  • Fixed LOD fade setting causing flickering shadows in VR and Triples setups
  • Added controller profiles for Logitech RS50
  • Fixed issue where real weather wouldn't be found on the first try if the machine clock was ahead of time
  • Fixed dialogs staying open when in-game menu closes automatically such as when the last player hits ready in MP
  • Adjusted LiveTrack mud dirt properties


UI & HUD

  • Added Euro Enduro GT 2004 & 2005, Euro Enduro LM 2005 & ALMS 2005 presets
  • Updated vehicle logo graphics
  • Reinstated missing real weather status feedback text on race and session settings dialogs
  • Blanked default setup description
  • Disabled track tabs on the setup load/save menus (this resolves an issue where the tuning setup changes made by the user could be ignored if he had manually saved a setup to a track's tab previously)


PHYSICS

  • Minor tread adjustments for LMDh / GTP, GTE, GT3 (both gens), GT4, G55 Supercup, Ligier JS2-R, GT Open, Lamborghini Huracán ST, Lamborghini Diablo ST, GT1, Group C, Group A, M1 Procar, F-USAs (all), F-Retros (all), F-Classics (all), F-HiTechs (both gens), F-V12, F-V10 (both gens), F-Reiza, F-Ultimate (both gens), Vintage Cars
  • Minor tire thermodynamics adjustments to the Lamborghini Miura, Ginetta G55 Supercup, Ligier JS2-R and Ligier JS P4
  • Revised default setups for F-Ultimate Gen2, GT3 (both gens), GT1, Group C, BMW M1 Procar & LMDh / GTP (setup ranges are updates so older setups should not work correctly - please start fresh)
  • Revised dirty air effects for modern formulas, GTs & Prototypes
  • Ligier JS2-R: Minor frontend aero adjustment; Adjusted ARB & front brake torque
  • Lotus 23: Corrected tread width; revised chassis polar moment of inertia
  • Group A: Adjusted chassis polar moment of inertia
  • Adjusted crankshaft mass for Diablo & Miura SV V12 engine
  • Lamborghini Revuelto: improved active aero behavior; adjusted peak torque from hybrid system; Added ERS-EV Launch (ICE starts at 60 Km/h)
  • Lamborghini Miura: Adjusted pushrod geometries; Adjusted bumpstop spring & damper rates; Adjusted brake torque & bias; Adjusted crankshaft mass
  • Revised FFB for GT1 cars


AI

  • Improved AI throttle application logic, adding several functions to scale rate at which AI goes full throttle according to specific circumstances
  • Extensive class-specific calibration pass to AI throttle usage & braking points
  • Increased overall rate of AI driving mistakes (frequency and severity of mistakes will still vary according to the series and and driver personalities, with mistakes happening less often at the upper racing classes relative to club / amateur levels)
  • AI in practice / qualifying sessions now use more of the race blue flag logic allowing them to navigate slower traffic more efficiently
  • AI drivers of the same vehicle grid groupings now get ordered for the grid based on their non-race skill with random factor
  • Improved fidelity of remote AI vehicles in Multiplayer, fixing issues such as cars appearing to move sideways and front wheels pointing in the wrong direction
  • Further adjustments to drafting & AI drag scalars during AI-on-AI battles
  • Adjusted AI dynamic corridors for all tracks (slightly higher baseline values for less wheel stepping offroad at lower Aggression settings)
  • Adjusted AI corridors around the apex curbs for Brands Hatch, Cadwell, Donington, Oulton Park, Silverstone 1975 & Termas Rio Hondo
  • Oulton Park: Add speed boost at Clay Hill and Water Tower Removed any boost from Knickerbrook; Updated Oulton Classic AI line
  • Monza GP 1971: Adjusted corridors to exclude the runoff region along S/F straight
  • AI calibration pass for F-Vintage (both gens), F-Junior, GT3 (both gens), Ligier European Series
  • Slightly increase AI willingness to concede when being overtaken from the inside
  • Adjusted AI peak slip angles for all tintop classes
  • Adjusted AI differential settings for all LSD cars (slightly more power & coast lock)
  • Termas Rio Hondo: Slightly reduced AI Grip
  • AI calibration pass for Vintage Cars T1, F-Ultimate Gen2, GT1, LMDh / GTP, Ligier European Series
  • AI wet calibration pass for GTE / GT3 / GT4 / GT Open / Lambo ST
  • Azure: Adjusted corridors at T1 and Mirabeau to mitigate chances of AI cars hitting the barrier in those corners
  • Spa-Francorchamps (all layouts) : Fixed issues leading to AI drivers often turning into concrete wall near La Source during race start


TRACKS

  • Azure: Fixed the geometry issue between the Cardio center and Sports institute buildings
  • Bathurst Historic 1983: Adjusted trackside crowd distribution
  • Le Mans: updated foliage & ground materials and textures, raised brightness a little. New curb & raceline textures.


VEHICLES

  • Revised cockpit POV to correct standard for GT1, Group A, Group C, LMDh / GTP, LMP2, GTE, GT3 (both gens), GT4, Copa Truck
  • Added glass cracks texture
  • Adjusted cockpit gear shifting animation timing for GT1, Group C
  • Lamborghini Miura SV: New paint materials with orange peel, extra dirt and metallic flakes, new popup lightglass material, new lights textures; Improved cockpit with customizable leather and stitches colors, updated gauges glow texture, smoothed gauges cluster; Added Livery Override support for custom paints and vinyls, custom interior configurations
  • Lamborghini Revuelto: Fixed exhausts glowing too early
  • Aston Martin Vantage GTE: adjusted RPM LEDs range
  • LMDh / GTP: (all) Fixed number plates z-fighting; added extra dirt to all exterior materials; increased front lightglows size and brightness; Alpine A424: improved rear lights glow texture
  • LMP2 (all) Fixed number plates z-fighting; added extra dirt to all exterior materials; increased front lightglows size and brightness; updated paint materials
  • GTE (all): increased front lightglows size and brightness; fixed number plate z-fighting
  • GT3 Gen2 (all models): increased front lightglows size and brightness
  • BMW M8 GTE, Corvette C8.R: added extra dirt to all exterior materials, updated cockpit lights and materials, updated leaders lights color, added flashing display LEDs
  • Porsche 991 RSR: added extra dirt to all exterior materials, fully updated display (new textures, new LEDs, new pit limiter container)
  • Aston Martin Vantage GT3 Evo: updated yellow headlights textures
  • Audi R8 GT3 Evo2: updated display
  • BMW M4 GT3: updated steering wheel textures
  • F-Reiza: Added 2 new teams to increase grid to 24

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