Le Mans Ultimate
  • Everywhere
  • Le Mans Ultimate
  • Articles
  • Pages
  • Forum
  • Gallery
  • More Options

Dear visitor, welcome! Create an account or sign in to comment

You need to be a member in order to leave a comment

Already have an account? Sign in here.

Sign In Now

Sign up for a new account in our community. It's easy!

Register a new account
  1. Dashboard
  2. Articles
  3. Forum
  4. Gallery
    1. Albums
    2. Map
  5. Members
    1. Recent Activities
    2. Users Online
    3. Team
    4. Search Members
  6. Partner
  7. Inhaltsübersicht
  • Login
  • Register
  • Search
  1. vRacingnews - Der Newsblog rund um Simracing & Rennspiele
  2. Simracing (4 Wheels)
  3. Le Mans Ultimate

Le Mans Ultimate | Developer Motorsport Games Releases Update v1.3 Including the ELMS Pack 3 DLC

  • thedoctor
  • March 31, 2026 at 5:47 PM
    • Update
    • PC
  • 1,143 Views
  • 0 Replies
  • 6 minutes
As announced a few days ago, Motorsport Games has released an update for Le Mans Ultimate. In addition to the v1.3 update, an add-on featuring new game content is also available.

As Stephen Hood, CEO of Motorsport Games, announced on Thursday last week, the update to version 1.3 and the ELMS Pack 3 DLC for Le Mans Ultimate are now available.

The expansion introduces the Duqueine D09 LMP3 prototype and the Circuit de Barcelona-Catalunya in its 2025 configuration to the motorsport simulation. In addition, alternative layouts are now available for the Paul Ricard and Silverstone circuits, while the grids at Imola, Spa and Portimao now support up to 44 ELMS vehicles. Alongside bug fixes and optimizations, this update also implements various improvements.

 

Switching to a new UI middleware solution called "Coherent" makes the user interface less resource-intensive and more efficient. Motorsport Games promises loading times to be reduced by up to 20 percent. Vehicles outside the player's field of view are no longer rendered, which also helps improve performance. In addition, all wheel users benefit from optimized force feedback.

Further changes affect not only the visually modernized WEC broadcast overlay, which has received new features, but also support for Korean as a selectable language, new telemetry parameters and an improved LiveSteward system.

Shortly after the release of v1.3, a hotfix was released. You can find the changelog here:

Changelog Le Mans Ultimate Hotfix v1.3.0.1

  • Disabled an input filter to reduce oscillations at high force outputs on certain cars (over 13nm)
  • Fixed missing padlocks on hosted server view
  • Fixed server names sometimes not showing on hosted servers
  • Fixed team images appearance on event cards
  • Fixed various translations are clipping and causing interaction issues in some cases.

Changelog Le Mans Ultimate v1.3

Headlines - Game

  • Added Haptic Feedback (for TrueForce, general FFB and other devices)
  • Implemented occlusion culling on vehicles
  • Improvements to clock synchronization to improve online stability
  • Replaced CEF UI system with Coherent
  • Reviewed Loading Performance with gains of around 20% expected
  • Significant update to Broadcast System, with latest WEC styling and dynamic deployment for easier updates
  • Updated infrastructure for Balance of Performance allowing for more flexible updates


Headlines - Content

  • Added 4 extra Paul Ricard layouts (1a, 1av2, 1av2-short and 3a)
  • Added Circuit de Barcelona as part of DLC ELMS Pack 3
  • Added Duqueine D09 LMP3 as part of DLC ELMS Pack 3
  • Added Genesis GMR-001 Hypercar FREE to all players
  • Added WEC, National and International Silverstone layouts


Game Updates

Championships - Online

  • Fixed entering a championship you’ve already joined showing the registration screen
  • Updated splitting algorithm so low participation classes never get a non-official race

Custom Liveries

  • Fixed a rare crash when updating the texture preview icon in the Livery Showroom
  • Fixed custom teams sometimes not showing any dirt online
  • Fixed damage looking incorrect on custom teams

Driver Swaps - Engineer

  • Fixed some cases of being unable to change MFD/Engineer options

Driver Swaps - Online

  • Fixed being unable to repair damage in team based events
  • Fixed car warping from garage to pit box after taking control after driver swap where other driver was not on server
  • Only players with Clean, Trusted or Warning and minimum Bronze 2 SR will be allowed to take part in Team Events

Engine & Tech

  • Added additional logging for GPU crashes
  • Added various new values to plugin system
  • Fixed a rare crash in the HUD reading tire compound information
  • Fixed some issues CTD issues on machines with ARC gpus
  • Improve ELS
  • Improve sensitivity of logextra performance degradation detection.
  • Prequest dependent ripple map texture
  • Various optimizations to help improve loading times

Gameplay

  • Adjusted Real Road profile ranges so that lower profiles have more grip
  • Fixed a game crash loading car setup when entering a race
  • Fixed damage not always being repaired when yellow or orange damage is showing on the HUD.
  • Fixed partial outlap at Sebring causing incorrect fuel estimations

Graphics

  • Optimised TGA texture loading

HUD

  • Fixed a small amount of suspension damage not appearing on the damage HUD
  • Fixed blank AMR Valkyrie LMH motor map notification when changed with a button binding.
  • Fixed stretched or misaligned HUD when using triple screens.

Input

  • Added audio device selection
  • Added Haptic Feedback and TrueForce support
  • Added Logitech default controller profiles for RS50 and PRO wheels
  • Added Logitech TrueForce Support
  • Added more vibrotactile effect settings
  • Decreased input latency and cleaned up input signal
  • Fixed high frequency input noise
  • Fixed some input devices not working when the game is unfocused
  • Review controller slip angle values

Localisation

  • Added Korean translation/localisation

Netcode

  • Fixed an issue where multiple clients connecting with the same name can cause issues

Online

  • Fixed issues around clients who experience a crash or alt-f4 being placed incorrectly in race standings.
  • Fixed some issues with end of race results are reporting players in different positions to their finishing positions
  • Improved handling of time drift when playing online

Physics

  • Updated BoP system allowing for easier and more flexible updates

RaceControl

  • Fixed error popup when trying to report a team with a driver with no lap times

Race Starts

  • Fixed last place in the leading class starting on the same row as the class beneath.

Race Weekend

  • Fixed cars that DNF after a stint begins remaining DNFd after restarting the stint
  • Increased default grip levels by one level in Race Weekend
  • Updated Race Weekend Season Select component to avoid elements moving

Save & Load

  • Fixed cars that DNF after a stint begins remaining DNFd after restarting the stint

Replay

  • Fixed race timer appearing as 00:00:00 in the standings when viewing a replay
  • Fixed radar showing when accessing the replay through the pause menu.
  • Fixed replay framerate being capped to refresh rate when V-Sync is off.
  • Fixed the incorrect driver names being displayed when skipping backwards in the timeline of a driver swap event

Sound

  • Fixed game crash on boot when no audio device is installed.

Telemetry

  • Various fixes to telemetry output

Track Limits

  • Fixed 15 cumulative track limits points resulting in a disqualification. This should only occur from a single incident.
  • Fixed overly strict track limits after Driver Swaps when the new driver has just joined the server
  • Fixed track limits evaluating dialogue occasionally disappearing and reappearing
  • Reduced the impact of distance cut on track limits calculations since time gained calculations are much stricter now

User Interface

  • Fixed chat messages that contain a colon not displaying characters after it
  • Fixed finish times over 24 hours display 0 hours.
  • Fixed minor styling issue on safety rank box on upcoming daily races screen
  • Implement updated Weekly/Special event card
  • Updated Event status text on Event Cards, Titles and Registration buttons
  • Updated splash screen

Virtual Reality

  • Fixed some VR performance degrades during the previous patch cycle


Track Updates

  • Added per season default weather to all championships
  • Reviewed curb grip levels across all tracks
  • Updated all tracks RRBIN profiles

Circuit de la Sarthe

  • Fixed floating light near the pit entrance road.
  • Updated blue and yellow outside T1 to be painted asphalt rather than curb material

Circuit of the Americas

  • Fix floating white track line after the penultimate corner.
  • Fixed missing collision just before the pit building in the pit lane
  • Fixed track limits incorrectly triggering at the exit of turn 15

Fuji

  • Fixed saturated grip setting grip to High

Imola

  • Added ELMS Imola Layout
  • Added new pit building extension
  • Corrected sector 1 & 2 placement

Interlagos

  • Fixed floating tyre marks

Paul Ricard

  • Fixed missing armco collision in pit lane
  • Fixed missing collisions in some garages

Portimao

  • Added Portimao ELMS Layout
  • Fixed bump in curb on Turn 11
  • Fixed minor asset popping in distance

Sebring

  • Reviewed nightlighting, reducing the intensity of track lighting

Silverstone

  • Fixed collisions on armco at exit of national pit lane
  • Fixed floating assets in garages
  • Fixed gap between pitwall and tarmac on the wing start finish straight

Spa-Francorchamps

  • Added ELMS Spa Layout


Car Updates

  • Reviewed and revised target lap times for Track Limits
  • Updated GT3 & GTE brake texture to metallic brakes

Editorial information

Sources

  • Motorsport Games
  • Motorsport Games (Hotfix)

Last updated: October 14, 2026 at 3:35 AM

  • update
  • DLC
  • le mans ultimate
  • motorsport games
  • LMU
  • ELMS Pack 3

Previous Article Le Mans Ultimate | The developers of "LMU" confirm the final ELMS DLC and changes in the next game update

Next Article Le Mans Ultimate | The new patch for Le Mans Ultimate includes an additional livery for the Genesis Hypercar as well as several bug fixes

Related Articles

September
20
2026
Sep
  • Ankündigung
  • PC
  • Playstation®5
  • Xbox Series X|S

Le Mans Ultimate | The second “US Track Pack” DLC for Le Mans Ultimate featuring the Road Atlanta and Long Beach circuits arrives next week

Long Beach and Road Atlanta will be part of the second US Track Pack DLC for Le Mans Ultimate. It will be released next week alongside a major game update.
thedoctor
September 20, 2026 at 1:40 PM
0
August
11
2026
Aug
  • Update
  • PC
  • Playstation®5
  • Xbox Series X|S

Le Mans Ultimate | The new update for Le Mans Ultimate fixes a pit stop bug that affected races

A new patch for Le Mans Ultimate fixes several bugs that occurred following the extensive update to version 1.4. This includes a serious issue with pit stops in particular.
thedoctor
August 11, 2026 at 6:50 PM
0
June
04
2026
Jun
  • Update
  • PC
  • Playstation®5
  • Xbox Series X|S

Le Mans Ultimate | The simulation introduces 2026-spec cars and free LMP3 cars

Surprise: Ahead of the 24 Hours of Le Mans, Toyota and BMW's latest Hypercars, the Adess LMP3, and new livery variants are available as a free expansion for Le Mans Ultimate.
thedoctor
June 4, 2026 at 6:30 PM
0
There are no items at the moment.
Discussion Thread 0 replies

Was erwartet Dich auf vRacingnews.de?

vRacingnews.de bietet eine hervorragende Plattform für all jene, die sich für die faszinierende Welt des Simracing interessieren. Mit umfangreichen Informationen, aktuellen Nachrichten und einem engagierten Community-Ansatz stellt die Website eine wertvolle Unterstützung für jeden Simracing-Enthusiasten dar. Unabhängig davon, ob Sie gerade erst beginnen oder bereits über Erfahrung verfügen, sorgt vRacingnews.de dafür, dass Sie stets informiert sind und Ihr Simracing-Erlebnis weiter optimieren können.

Guest

Wichtiges

  • Impressum
  • Datenschutzerklärung
  • Kontakt
  • Über uns
  • Inhaltsübersicht

Simracing-Links

  • Traxion
  • GTPlanet
  • BoxThisLaps
  • Reiza Studios
  • bsimracing

Entwickler-Area

  • WoltLab
  • SoftCreatoR
  • cls-design
  • Darkwood-Design
  • LaveIT
Powered by WoltLab Suite™
Style: Ambience by cls-design
Stylename
Ambience
Manufacturer
cls-design
Licence
Commercial styles
Help
Supportforum
Visit cls-design

Change Style

No matching styles found.

12 styles