Le Mans Ultimate | Developer Motorsport Games Releases Update v1.3 Including the ELMS Pack 3 DLC
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thedoctor -
March 31, 2026 at 5:47 PM -
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As Stephen Hood, CEO of Motorsport Games, announced on Thursday last week, the update to version 1.3 and the ELMS Pack 3 DLC for Le Mans Ultimate are now available.
The expansion introduces the Duqueine D09 LMP3 prototype and the Circuit de Barcelona-Catalunya in its 2025 configuration to the motorsport simulation. In addition, alternative layouts are now available for the Paul Ricard and Silverstone circuits, while the grids at Imola, Spa and Portimao now support up to 44 ELMS vehicles. Alongside bug fixes and optimizations, this update also implements various improvements.
Switching to a new UI middleware solution called "Coherent" makes the user interface less resource-intensive and more efficient. Motorsport Games promises loading times to be reduced by up to 20 percent. Vehicles outside the player's field of view are no longer rendered, which also helps improve performance. In addition, all wheel users benefit from optimized force feedback.
Further changes affect not only the visually modernized WEC broadcast overlay, which has received new features, but also support for Korean as a selectable language, new telemetry parameters and an improved LiveSteward system.
Shortly after the release of v1.3, a hotfix was released. You can find the changelog here:
Changelog Le Mans Ultimate Hotfix v1.3.0.1
- Disabled an input filter to reduce oscillations at high force outputs on certain cars (over 13nm)
- Fixed missing padlocks on hosted server view
- Fixed server names sometimes not showing on hosted servers
- Fixed team images appearance on event cards
- Fixed various translations are clipping and causing interaction issues in some cases.
Changelog Le Mans Ultimate v1.3
Headlines - Game
- Added Haptic Feedback (for TrueForce, general FFB and other devices)
- Implemented occlusion culling on vehicles
- Improvements to clock synchronization to improve online stability
- Replaced CEF UI system with Coherent
- Reviewed Loading Performance with gains of around 20% expected
- Significant update to Broadcast System, with latest WEC styling and dynamic deployment for easier updates
- Updated infrastructure for Balance of Performance allowing for more flexible updates
Headlines - Content
- Added 4 extra Paul Ricard layouts (1a, 1av2, 1av2-short and 3a)
- Added Circuit de Barcelona as part of DLC ELMS Pack 3
- Added Duqueine D09 LMP3 as part of DLC ELMS Pack 3
- Added Genesis GMR-001 Hypercar FREE to all players
- Added WEC, National and International Silverstone layouts
Game Updates
Championships - Online
- Fixed entering a championship you’ve already joined showing the registration screen
- Updated splitting algorithm so low participation classes never get a non-official race
Custom Liveries
- Fixed a rare crash when updating the texture preview icon in the Livery Showroom
- Fixed custom teams sometimes not showing any dirt online
- Fixed damage looking incorrect on custom teams
Driver Swaps - Engineer
- Fixed some cases of being unable to change MFD/Engineer options
Driver Swaps - Online
- Fixed being unable to repair damage in team based events
- Fixed car warping from garage to pit box after taking control after driver swap where other driver was not on server
- Only players with Clean, Trusted or Warning and minimum Bronze 2 SR will be allowed to take part in Team Events
Engine & Tech
- Added additional logging for GPU crashes
- Added various new values to plugin system
- Fixed a rare crash in the HUD reading tire compound information
- Fixed some issues CTD issues on machines with ARC gpus
- Improve ELS
- Improve sensitivity of logextra performance degradation detection.
- Prequest dependent ripple map texture
- Various optimizations to help improve loading times
Gameplay
- Adjusted Real Road profile ranges so that lower profiles have more grip
- Fixed a game crash loading car setup when entering a race
- Fixed damage not always being repaired when yellow or orange damage is showing on the HUD.
- Fixed partial outlap at Sebring causing incorrect fuel estimations
Graphics
- Optimised TGA texture loading
HUD
- Fixed a small amount of suspension damage not appearing on the damage HUD
- Fixed blank AMR Valkyrie LMH motor map notification when changed with a button binding.
- Fixed stretched or misaligned HUD when using triple screens.
Input
- Added audio device selection
- Added Haptic Feedback and TrueForce support
- Added Logitech default controller profiles for RS50 and PRO wheels
- Added Logitech TrueForce Support
- Added more vibrotactile effect settings
- Decreased input latency and cleaned up input signal
- Fixed high frequency input noise
- Fixed some input devices not working when the game is unfocused
- Review controller slip angle values
Localisation
- Added Korean translation/localisation
Netcode
- Fixed an issue where multiple clients connecting with the same name can cause issues
Online
- Fixed issues around clients who experience a crash or alt-f4 being placed incorrectly in race standings.
- Fixed some issues with end of race results are reporting players in different positions to their finishing positions
- Improved handling of time drift when playing online
Physics
- Updated BoP system allowing for easier and more flexible updates
RaceControl
- Fixed error popup when trying to report a team with a driver with no lap times
Race Starts
- Fixed last place in the leading class starting on the same row as the class beneath.
Race Weekend
- Fixed cars that DNF after a stint begins remaining DNFd after restarting the stint
- Increased default grip levels by one level in Race Weekend
- Updated Race Weekend Season Select component to avoid elements moving
Save & Load
- Fixed cars that DNF after a stint begins remaining DNFd after restarting the stint
Replay
- Fixed race timer appearing as 00:00:00 in the standings when viewing a replay
- Fixed radar showing when accessing the replay through the pause menu.
- Fixed replay framerate being capped to refresh rate when V-Sync is off.
- Fixed the incorrect driver names being displayed when skipping backwards in the timeline of a driver swap event
Sound
- Fixed game crash on boot when no audio device is installed.
Telemetry
- Various fixes to telemetry output
Track Limits
- Fixed 15 cumulative track limits points resulting in a disqualification. This should only occur from a single incident.
- Fixed overly strict track limits after Driver Swaps when the new driver has just joined the server
- Fixed track limits evaluating dialogue occasionally disappearing and reappearing
- Reduced the impact of distance cut on track limits calculations since time gained calculations are much stricter now
User Interface
- Fixed chat messages that contain a colon not displaying characters after it
- Fixed finish times over 24 hours display 0 hours.
- Fixed minor styling issue on safety rank box on upcoming daily races screen
- Implement updated Weekly/Special event card
- Updated Event status text on Event Cards, Titles and Registration buttons
- Updated splash screen
Virtual Reality
- Fixed some VR performance degrades during the previous patch cycle
Track Updates
- Added per season default weather to all championships
- Reviewed curb grip levels across all tracks
- Updated all tracks RRBIN profiles
Circuit de la Sarthe
- Fixed floating light near the pit entrance road.
- Updated blue and yellow outside T1 to be painted asphalt rather than curb material
Circuit of the Americas
- Fix floating white track line after the penultimate corner.
- Fixed missing collision just before the pit building in the pit lane
- Fixed track limits incorrectly triggering at the exit of turn 15
Fuji
- Fixed saturated grip setting grip to High
Imola
- Added ELMS Imola Layout
- Added new pit building extension
- Corrected sector 1 & 2 placement
Interlagos
- Fixed floating tyre marks
Paul Ricard
- Fixed missing armco collision in pit lane
- Fixed missing collisions in some garages
Portimao
- Added Portimao ELMS Layout
- Fixed bump in curb on Turn 11
- Fixed minor asset popping in distance
Sebring
- Reviewed nightlighting, reducing the intensity of track lighting
Silverstone
- Fixed collisions on armco at exit of national pit lane
- Fixed floating assets in garages
- Fixed gap between pitwall and tarmac on the wing start finish straight
Spa-Francorchamps
- Added ELMS Spa Layout
Car Updates
- Reviewed and revised target lap times for Track Limits
- Updated GT3 & GTE brake texture to metallic brakes
Editorial information