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  1. vRacingnews - Der Newsblog rund um Simracing & Rennspiele
  2. Simracing (4 Wheels)
  3. Le Mans Ultimate

Le Mans Ultimate | Important netcode patch for “LMU” released

  • thedoctor
  • September 17, 2026 at 7:30 PM
    • Update
    • PC
    • Playstation®5
    • Xbox Series X|S
  • 706 Views
  • 0 Replies
  • 2 minutes
A new patch has been released for Le Mans Ultimate. It is specifically aimed at fixing the game's recently encountered netcode issues.
  • The LMU hotfix is intended to fix existing netcode issues.
  • To verify the changes, stress tests in the form of several events are planned.

A new hotfix is now available for Le Mans Ultimate.

Since the release of game version v1.4, which introduced the first part of the US Track Pass, including Laguna Seca and Daytona International Speedway, the multiplayer mode has been affected by various issues.

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These issues primarily affect the handling of collisions, which are commonly referred to as “netcode” in online gaming. For many players, the errors significantly impaired the gaming experience. The previous switch from Transmission Control Protocol (TCP) to the reliable User Datagram Protocol (RUDP) was partially reversed. However, as this was unable to resolve all the issues, the patch released now is necessary.

The operator of Le Mans Ultimate, Motorsport Games, has already conducted public tests to verify the game's stability with regard to the following events:

  • Week beginning September 14: Weekly single-driver race (Tuesdays and Thursdays), 90 minutes of Le Mans, Hypercar, WEC LMP2 and LMGT3
  • September 18, exclusively at 08:00 UTC: Team race, six hours of Silverstone, ELMS LMP2, LMP3 and LMGT3
  • September 25, exclusively at 08:00 UTC: Team race, twelve hours of Le Mans, 62 cars, Hypercar, WEC LMP2 and LMGT3

The netcode issues were so severe that LFM's Simverse Pro Series, considered one of the most prestigious current e-sports competitions for Le Mans Ultimate, had to be postponed. The series resumed on September 10.

Le Mans Ultimate v1.4.1.5 Changelog

Game Updates

Netcode

  • Fixed false collisions present since v1.4 update
  • Added an option to select which version of netcode is run on a server
  • Added optional extended network logging for inspecting online issues for both client and server.
  • Fixed some connection issues under new netcode

Race Watch Screen

  • Fixed the Helmet button not filtering down to team mates in a team based event

RaceControl

  • Fixed in-game leaderboard incorrectly updating best lap-times

Easy Anti-Cheat

  • Updated to latest module

Editorial information

Sources

  • Motorsport Games

Last updated: October 5, 2026 at 9:09 AM

  • update
  • le mans ultimate
  • motorsport games
  • netcode

Previous Article Le Mans Ultimate | The next US tracks for Le Mans Ultimate are set to be released in September and December

Next Article Le Mans Ultimate | The second “US Track Pack” DLC for Le Mans Ultimate featuring the Road Atlanta and Long Beach circuits arrives next week

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Long Beach and Road Atlanta will be part of the second US Track Pack DLC for Le Mans Ultimate. It will be released next week alongside a major game update.
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The first two tracks, Daytona and Laguna Seca, will be released on July 28, 2026, together with the game update to version 1.4.
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Le Mans Ultimate | Developer Motorsport Games Releases Update v1.3 Including the ELMS Pack 3 DLC

As announced a few days ago, Motorsport Games has released an update for Le Mans Ultimate. In addition to the v1.3 update, an add-on featuring new game content is also available.
thedoctor
March 31, 2026 at 5:47 PM
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